Tripo
by Tripo AI
#2 in 3D & game assetsBest value
The one I'd use for game-ready meshes. Smart Mesh makes clean quad topology for Unity or Unreal, and Pro covers about 200 models a month.
What’s good
- Clean quad meshes, 500 to 25K polygons
- About 200 models a month on Pro
- Exports GLB, FBX, OBJ and USD
Heads-up
- Free models are public and non-commercial
The details
- Best for
- Indie game devs who need clean, engine-ready models in bulk
- Price
- From $20/mo (Pro plan, billed monthly; 3,000 credits (about 200 models))
- Free plan
- 200 credits a month (about 13 models), public
- Skill level
- Any level
- Made by
- Tripo AI
- Website
- tripo3d.ai
- Price checked
- Oct 1, 2026
Where it ranks
- #23D & game assetsBest value
Compare with similar picks
| Rank in 3D & game assets | #1 | #2 | #3 | #4 |
|---|---|---|---|---|
| Price | From $20/moMonthly or yearly at the same $20/mo list price; new-user discounts differ | From $20/moMonthly or yearly; Pro and Max cost the same either way, Team 50% off yearly | From $20/moMonthly plans; top-up credits from $5 per 5,000 | From $30/moMonthly or yearly; yearly saves 20% (Creator $24/mo) |
| Free plan | 100 credits/mo (~5 models), 10 downloads/mo, CC BY 4.0 license (credit Meshy) | 200 credits/mo (~13 models), public models, non-commercial, 1 task | 7,000 credits/mo (up to 4 worlds); exports start on Standard | Free previews; pay $1.50 per credit only to keep results; 10 private assets |
| Entry plan | Pro $20/mo billed monthly (yearly also lists $20/mo) | Pro $20/mo billed monthly | Standard $20/mo | Creator $30/mo billed monthly ($24/mo billed yearly) |
| What you get | 1,000 credits/mo (~50 Meshy 6/7 models), 10 concurrent tasks, API access | 3,000 credits/mo (~200 models), 10 concurrent tasks, private models | 20,000 credits/mo (up to 12 worlds), splat/pano/collider exports, top-ups | About 60 models/mo, multi-image to 3D, HD textures, unlimited private assets |
| Cost per result | $0.40 per model ($20 ÷ 50 generations at 20 credits each) | ~$0.10 per model ($20 ÷ ~200 models) | ~$1.67 per world ($20 ÷ 12; a Marble 1.x world is 1,500 credits + input) | ~$0.50 per model on Creator ($30 ÷ ~60 models) |
| Commercial use | Free: CC BY 4.0 with attribution; paid plans: private, full commercial rights | Paid plans; Free models are public and non-commercial | Commercial rights from Pro ($35/mo) up | Paid plans include unlimited export and any use; Free does not |
| Output | FBX, OBJ, USDZ, GLB, STL, BLEND downloads | HD models; textures up to 4K, 8K limited on Pro and unlimited on Max | Gaussian splats, 360 panoramas, collider meshes; HD textured meshes on Pro | PBR-textured 3D models (GLB via API); high-poly quads on Business |
| Works with | Blender, Unity, Unreal, Godot, Maya, 3ds Max, Roblox; Bambu Studio and slicers | DCC Bridge: Blender, 3ds Max, Unity, Unreal, Maya, Godot, Cocos, ZBrush | Not published | Blender, Unity, Unreal, Godot, Maya, 3ds Max, C4D, ComfyUI; MCP |
| Platforms | Web, API | Web, API | Web; API billed separately | Web; API on Business ($120/mo monthly) |
| Your data | Not used for training without your consent (pricing FAQ) | Not published | Not published | Not published |
| Best for | Game devs, 3D printers and creators new to 3D modeling | Indie game devs who need clean, engine-ready models in bulk | Game and film creators who need whole 3D scenes, not props | 3D artists who want detailed models from reference images |
| Skill level | Any level | Any level | Any level | Any level |
| Try it free | Try it free | Try it free | Try it free |
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